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contributing:blender:remap

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contributing:blender:remap [2020/04/18 18:04]
willhavehad added page heading (demoted other headings), link to preparation tutorial and start file
contributing:blender:remap [2020/04/18 18:15] (current)
willhavehad [Remap] made template its own section, added information for start file
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     - For other unwrapping methods, there are many existing tutorials that cover UV mapping in more detail     - For other unwrapping methods, there are many existing tutorials that cover UV mapping in more detail
   - Before following the steps in ''​Bake'',​ select the first UV map from the ''​properties''​ panel, ''​Data''​ tab   - Before following the steps in ''​Bake'',​ select the first UV map from the ''​properties''​ panel, ''​Data''​ tab
 +
 +=== The template ===
 +
 +This part is optional, but it is generally useful to export a template so that you can create a texture that aligns with your remap.
 +
   - switch to the ''​UV/​Image Editor''​ (2.79) or ''​UV Editor''​ (2.80) from the drop-down icon in the corner of the 3D view   - switch to the ''​UV/​Image Editor''​ (2.79) or ''​UV Editor''​ (2.80) from the drop-down icon in the corner of the 3D view
   - Press ''​a''​ to select all   - Press ''​a''​ to select all
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 === The Material === === The Material ===
  
 +If you are using the start file linked above, you can start with ''​bake uv.001''​ to bake UVMap.001 (or duplicate this material to bake aditional UV maps). ''​view uv.001''​ can be used to preview a texture on the remap, and ''​view composite''​ can be used to preview the combined texture on the standard map and the texture on the remap.
 +  ​
   - If you are using blender 2.79 or earlier, make sure you are using the ''​Cycles Render''​ engine (drop down menu at the top of the window)   - If you are using blender 2.79 or earlier, make sure you are using the ''​Cycles Render''​ engine (drop down menu at the top of the window)
   - in the ''​properties''​ panel, ''​Material''​ tab, press the plus (2.79) or two pages (2.80) in the material selection drop-down to create a new material.   - in the ''​properties''​ panel, ''​Material''​ tab, press the plus (2.79) or two pages (2.80) in the material selection drop-down to create a new material.
contributing/blender/remap.txt · Last modified: 2020/04/18 18:15 by willhavehad