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contributing:blender:liverysetup

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contributing:blender:liverysetup [2020/04/18 02:56]
willhavehad [Auto-reload plugin] screenshot, 2.80 instructions
contributing:blender:liverysetup [2020/04/18 14:20]
willhavehad [Import and texture the OBJ] add start file information
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 ====== Preparation ====== ====== Preparation ======
 +**You can open [[https://drive.google.com/open?id=1P6d2_xXO3ilwgNcpMvIAHviz7vZR1Xmk|this start file]] for Blender 2.80 and later (may work with 2.79 and earlier, but has not been tested) and skip this section**
 Follow these steps to prepare for previewing liveries Follow these steps to prepare for previewing liveries
  
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   - Click ''File > Import > Wavefront (.obj)''   - Click ''File > Import > Wavefront (.obj)''
   - Browse to and select the file, then click ''Import OBJ''   - Browse to and select the file, then click ''Import OBJ''
-  - On the ''Material'' tab on the ''Properties'' panel, click the ball icon next to ''+ New'' and select ''F Material''+  - On the ''Material'' tab on the ''Properties'' panel, click the ball icon next to ''+ New'' and select the material created earlier. If you are using the start file linked above, ''view uv.000'' or ''view composite'' is good for most livery making. 
   - Click the triangle pointing right icon next to ''Base Color [Mix]''   - Click the triangle pointing right icon next to ''Base Color [Mix]''
   - Click the triangle pointing right icon next to ''Fac [Image Texture]''   - Click the triangle pointing right icon next to ''Fac [Image Texture]''
contributing/blender/liverysetup.txt · Last modified: 2020/04/18 14:20 by willhavehad